Even so, if there are multiple appearances of that chosen letter on the card, the player can still cover up those appearances.
If at least two of the letters on the wedge appear on the player's card, s/he is only allowed to choose one of those letters. If the player spins up a wedge with letters, they are to choose any one of those letters that appears on their card. Gameplay starts with the youngest player. The more letters there are on the card, the more points the card is worth.
In order to obtain the points, the player has to complete the card by spinning up letters. To sweeten the deal even further, the Wheel is a double-sided card for two modes of gameplay! There is a small triangular nook to keep the Wheel card in place.Įach player gets one puzzle card, each worth a specific amount of points. I could have fun spinning this thing all day. The Wheel itself spins like Pressman's Deluxe Wheels only much more beautifully. The 28-wedge Wheel and its stand are designed to carry everything you need from the cubes (80 green ones and 20 blue Jackpot ones) to the puzzle cards to even the instruction sheet. I must tell you the way Mattel made everything is simply fantastic. I just got both copies in the mail today, having spent $33 (including tax) on them.